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"My Japanese is a little rusty, but I think that this says, "Majikku misairu"."
""Magic missile"? That's, like, straight-up Dungeons & Dragons."
Alice Quinn and Quentin Coldwater[src]

The Magic Missile (Japanese: "Majikku Misairu") is a Battle Magic spell that fires three powerful bolts at a target.

History[]

"Uh, where did you get this?"
"Is this, like, from World War II?"
"I tripped and fell on it locked in a drawer in Sunderland's office."
Alice Quinn, Quentin Coldwater, and Eliot Waugh[src]
Quentin Magic Missile

Quentin Coldwater performs a Magic Missile

The spell was created by Japanese Magicians during World War II. A book containing instructions on casting the spell was stored in Professor Sunderland's office at Brakebills University until Eliot Waugh stole it. When the group couldn't cast the spell, they tracked down Kady Orloff-Diaz, the only Battle Magician they knew, who explained that spells in that discipline required years of study and meditation to perform. As an alternative, Diaz gave the group a shortcut spell used by Hedge Witches, but warned that it wasn't a safe option.

Using the spell, the group was able to cast the Magic Missile against several practice targets near the Physical Kids' Cottage. However, Alice Quinn and Penny Adiyodi didn't like the effects of the Hedge spell and decided to practice meditation instead, eventually learning to cast the spell on their own.[1]

During the Duel at the Wellspring, Quinn fired several Magic Missiles at The Beast before casting the Rhinemann Ultra, causing her to transform into a Niffin.[2]

When Julia Wicker was kidnapped by Dana Wallens, Kady used the spell to blow off a cloaked door before knocking Wallens out and rescuing Wicker.[3]

Cyrus Magic Missile

Cyrus attempts to use Magic Missile.

During the Attack on the Library of the Neitherlands, Cyrus attempted to use the spell against two invading gods, but they were able to stop the bolt mid-air before sending it back to the councilman, disintegrating him instantly.[4]

Alternate Universes[]

In a previous timeline, the spell was created by Alice Quinn and Penny, who based it on the Magnetic Acceleration Spell used by Professor Mischa Mayakovsky and the game Dungeons & Dragons. Quentin Coldwater used it against a Black Elf before knocking him out, and later adjusted the spell's Circumstances to release several missiles during the Battle at Ember's Tomb against The Beast. Coldwater worked on his own version of the spell during his recovery at the Retreat, perfecting it and adding new effects such as a purple hue,[5] and used it during the raid of a castle on Benedict Island, firing two deep indigo pulses from his fingertips to knock a guard out.[6]

Trivia[]

  • In Dungeons & Dragons, the Magic Missile is a 1st level Evocation spell used by Sorcerers and Wizards that fires three glowing darts of force at an enemy.

References[]