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{{Organization
{{Quote|Physical Kids. Telekinesis. Move shit, lift shit. Most can fly. Also, magnificent partiers - do not come by [[Physical Kids' Cottage|our house]] if you have shit to do the next day."|[[TV:Eliot Waugh|Eliot]] talking to [[TV:Quentin Coldwater|Quentin]] about Physical magic|Unauthorized Magic}}
 
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|image = Physical Magic.jpg
[[File:QuentinTK.gif|thumb|220x220px|[[TV: Quentin Coldwater|Quentin Coldwater]] stopping a spinning silver coin.]]<!----Current image doesn't represent physical---->
 
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|members = [[Physical Kids]]
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|locations = [[Physical Kids' Cottage]]
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}}
 
{{Quote|[[Physical Kids]]. Telekinesis. Move shit, lift shit. Most can fly. Also, magnificent partiers - do not come by our [[Physical Kids' Cottage|house]] if you have shit to do the next day.|[[Eliot Waugh]] to [[Quentin Coldwater]]|Unauthorized Magic}}
   
'''Physical''' is a [[magic|magical]] [[discipline]] centered around the ability to manipulate the nature and properties of matter and energy. The many disciplines that branch from this group allow Magicians to manipulate heat, light and other radiation, sound, electricity, gravity, magnetism, and the structure of atoms.
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'''Physical Magic''' is the [[magic]]al [[Disciplines|discipline]] centered around the ability to manipulate the nature and properties of matter and energy. The many disciplines that branch from this group allow Magicians to manipulate heat, light and other radiation, sound, electricity, gravity, magnetism, and the structure of atoms.
   
== Characteristics ==
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==Characteristics==
 
This group is the area of magic that focuses on matter and energy. Physical magic is described as gruesome and disgusting by Eliot and Janet when Quentin and Alice are able to get inside the Cottage.
 
This group is the area of magic that focuses on matter and energy. Physical magic is described as gruesome and disgusting by Eliot and Janet when Quentin and Alice are able to get inside the Cottage.
   
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==Capabilities==
== Brakebills Elite ==
 
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*'''Telekinesis''': [[Eliot Waugh]] discovered his magical abilities when he was able to telekinetically push [[Logan Kinear]] in the path of a bus, killing him.<ref name="1.03>''[[Consequences of Advanced Spellcasting|The Magicians: 1.03: Consequences of Advanced Spellcasting]]''</ref> [[Quentin Coldwater]] was able to cause a deck of cards to float through the air before forming a replica of [[Castle Whitespire]] during his entrance exam into [[Brakebills University]]<ref name="1.01">''[[Unauthorized Magic|The Magicians: 1.01: Unauthorized Magic]]''</ref>
 
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*'''Fire Manipulation''': [[Alice Quinn]] was able to set a voodoo doll on fire in an attempt to cure [[Penny Adiyodi]] of the curse caused by the [[Virgo Blade]].
===House===
 
 
*'''Cold Manipulation''': Ice and cold-related magical proficiency. This is [[Janet Pluchinsky|Janet]]'s discipline. It allowed her to make animated swans of ice during a party, as well as utilize [[Sorrow and Sorrow]], her twin magical staves.<ref name="The Magician's Land">''[[The Magician's Land]]''</ref>
[[File:5.png|thumb|302px]]
 
 
*'''Flight''': The ability to levitate, hover, and fly unsupported while having full control over trajectory and velocity. While not inherently a discipline on its own, this ability manifests naturally for Physical Kids and can be trained to varying degrees of proficiency by its user. Despite its frequent and casual appearance in the series, unsupported flight (flight without a physical medium) is said to be a Major Arcanum, requiring a high degree of magical capability.<ref name="The Magician King">''[[The Magician King]]''</ref>
A Victorian-era country house, referred to as [[Cottage|the Cottage]], is the official housing facility for the Physical Kids. It is located towards the outer rim of The Sea, set behind a small band of trees. The Cottage is the closest Discipline House to the [[Welters]] field.
 
 
*'''Phosphoromancy''': [[Alice Quinn]]'s discipline allows her to bend light to a number of effects. It's said to be a very clean and technical discipline, as [[March|Professor March]] stated. This form of magic can be used to refract light to render an area invisible, redirect and focus it to burn objects and to freeze single photons in mid-air.<ref name="The Magicians">''[[The Magicians]]''</ref>
 
 
*'''Mending''': An innate skill to repair objects. This branches off into ''Major Mending'', the ability to repair objects on a larger scale, and ''Minor Mending'', the repairing of objects on a smaller scale. The latter is Quentin's discipline in the series, as well as a subject he teaches during his time as a Professor at Brakebills.
==Disciplines==
 
*'''Phosphoromancy'''<ref name="The Magicians">[[The Magicians]]</ref>: The art of manipulating light. It's said to be a very clean and technical discipline, as [[TV:Professor March|Professor March]] stated. This form of magic can be used to refract light to render an area invisible, redirect and focus it to burn objects and to freeze single photons in mid-air.[[File:Alice phosphoromancy.gif|thumb|220x220px]]
 
*'''Mending''': An innate skill to repair objects. This branches off into ''Major Mending'', the ability to repair objects on a larger scale, and ''Minor Mending'', the repairing of objects on a smaller scale. The latter is [[Quentin Coldwater|Quentin's]] discipline in the series, as well as a subject he teaches during his time as a Professor at [[Brakebills]].
 
*'''Temperature Manipulation'''[[File:Pyromancy.gif|thumb|Alice using pyromancy.]]
 
**'''Pyromancy''' (Heat Magic): Fire and heat related magical proficiency. This was used by [[TV:Alice Quinn|Alice Quinn]] to set a voodoo doll ablaze in hopes of curing [[TV:Penny|Penny]] of the curse inflicted upon him by the [[Virgo Blade]]
 
**'''Cryomancy ''' (Cold Magic): Ice and cold related magical proficiency. This is [[Janet Pluchinsky|Janet]]'s discipline. It allowed her to make animated swans of ice during a party, as well as utilize [[Sorrow & Sorrow]], her twin magical staves.<ref name="The Magician's Land">[[The Magician's Land]]</ref>
 
*'''Flight''': The ability to levitate, hover, and fly unsupported while having full control over trajectory and velocity. While not inherently a discipline on its own, this ability manifests naturally for Physical Kids and can be trained to varying degrees of proficiency by its user. Despite its frequent and casual appearance in the series, unsupported flight (flight without a physical medium) is said to be a Major Arcanum, requiring a high degree of magical capability.<ref name="The Magician King">[[The Magician King]]</ref>
 
[[File:Telekinesis.gof.gif|thumb|250px|Quentin using telekinesis.]]
 
*'''Telekinesis''': Also called 'kinetics', this ability allows Magicians to move objects with their mind. This typically manifests first for Physical Kids, as it was the first form of magic both Eliot Waugh and Quentin Coldwater were able to perform in their lives.<ref>[[Consequences of Advanced Spellcasting]]</ref> In the books, Quentin mentions that, as a Physical Kid, he was adept at it. <ref name="The Magician King" />
 
*'''Portal Creation''': A highly technical discipline, this focuses on creating doorways in space-time between locations as a form of transportation.
 
[[File:Elliot_Mixologist.jpg|thumb|Eliot, Master Mixologist.]]
 
*'''Mixology'''<ref name="bbu">[http://www.brakebillsu.com/ BrakebillsU]</ref>: The study or skill of preparing mixed drinks and magical brews. Attributed as an informal discipline, mixology takes prominence in the Physical cluster of disciplines. Physical Kids are renowned for their parties, with [[TV:Eliot Waugh|Eliot]] being known around campus for his signature cocktails. Notably, this was used in a combined effort of [[TV:Margo Hanson|Margo]] and Eliot to summon a Djinn.
 
 
==Quotes==
 
{{Quote|You can bend physics to your will, and possess great fortitude of mind, magic, and liver. Contrary to popular belief, mixology is not a formal part of this Discipline.|BrakebillsU<ref name="bbu"></ref>}}
 
 
{{Quote|Kinetics. He was good with them. He was a Physical Kid. Whispering fast, reaching back to a Brakebills seminar he hadn't thought about in, what, five years, he held out both hands, palms up, and waved them towards the soldier as if he were shooing away a flock of pigeons|[[Quentin]] explaining his ease with Telekenisis|The Magician King}}
 
   
 
==Members==
 
==Members==
<tabber>
 
|-|
 
Book=
 
;[[Bigby|Professor Bigby]] - Faculty Advisor
 
*[[Janet Pluchinsky]]
 
*[[Josh Hoberman]]
 
 
*[[Eliot Waugh]]
 
*[[Eliot Waugh]]
 
*[[Margo Hanson]]
 
*[[Quentin Coldwater]]
 
*[[Quentin Coldwater]]
 
*[[Alice Quinn]]
 
*[[Alice Quinn]]
 
*[[Kady Orloff-Diaz]]
*[[Richard]] (graduated)
 
*[[Isabel]] (graduated)
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*[[Todd]]
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*[[Charlie Quinn]]
*Four unnamed students, two years behind Quentin
 
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*[[Emily Greenstreet]]
|-|
 
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*[[Richard Corrigan]]
TV=
 
*[[TV:Margo Hanson|Margo Hanson]]
 
*[[TV:Eliot Waugh|Eliot Waugh]]
 
*[[TV:Quentin Coldwater|Quentin Coldwater]]
 
*[[TV:Alice Quinn|Alice Quinn]]
 
*[[TV:Kady Orloff-Diaz|Kady Orloff-Diaz]]
 
*[[TV:Todd|Todd]]
 
</tabber>
 
 
== Trivia ==
 
During the Wellters' Challenge the team wears a black with white outfit.
 
   
 
==References==
 
==References==
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{{Reflist}}
<references>
 
[[Category:Disciplines]]
 
 
[[Category:Disciplines]]
 
[[Category:Disciplines]]
 
[[Category:Physical Magic]]

Latest revision as of 01:34, 28 October 2020

"Physical Kids. Telekinesis. Move shit, lift shit. Most can fly. Also, magnificent partiers - do not come by our house if you have shit to do the next day."
Eliot Waugh to Quentin Coldwater[src]

Physical Magic is the magical discipline centered around the ability to manipulate the nature and properties of matter and energy. The many disciplines that branch from this group allow Magicians to manipulate heat, light and other radiation, sound, electricity, gravity, magnetism, and the structure of atoms.

Characteristics

This group is the area of magic that focuses on matter and energy. Physical magic is described as gruesome and disgusting by Eliot and Janet when Quentin and Alice are able to get inside the Cottage.

Capabilities

  • Telekinesis: Eliot Waugh discovered his magical abilities when he was able to telekinetically push Logan Kinear in the path of a bus, killing him.[1] Quentin Coldwater was able to cause a deck of cards to float through the air before forming a replica of Castle Whitespire during his entrance exam into Brakebills University[2]
  • Fire Manipulation: Alice Quinn was able to set a voodoo doll on fire in an attempt to cure Penny Adiyodi of the curse caused by the Virgo Blade.
  • Cold Manipulation: Ice and cold-related magical proficiency. This is Janet's discipline. It allowed her to make animated swans of ice during a party, as well as utilize Sorrow and Sorrow, her twin magical staves.[3]
  • Flight: The ability to levitate, hover, and fly unsupported while having full control over trajectory and velocity. While not inherently a discipline on its own, this ability manifests naturally for Physical Kids and can be trained to varying degrees of proficiency by its user. Despite its frequent and casual appearance in the series, unsupported flight (flight without a physical medium) is said to be a Major Arcanum, requiring a high degree of magical capability.[4]
  • Phosphoromancy: Alice Quinn's discipline allows her to bend light to a number of effects. It's said to be a very clean and technical discipline, as Professor March stated. This form of magic can be used to refract light to render an area invisible, redirect and focus it to burn objects and to freeze single photons in mid-air.[5]
  • Mending: An innate skill to repair objects. This branches off into Major Mending, the ability to repair objects on a larger scale, and Minor Mending, the repairing of objects on a smaller scale. The latter is Quentin's discipline in the series, as well as a subject he teaches during his time as a Professor at Brakebills.

Members

References