The Questing Creatures of Fillory are seven unique and powerful creatures created by Ember and Umber.
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Questing Creatures are 7 magical creatures created by Ember and Umber. They grant any wish to whoever is able to capture/corner them, though they cannot cross the boundary between life and death. Questing Creatures are required to grant the one who caught them a wish, otherwise they cannot rest.
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TV show Beast
The White Lady: A white doe that grants three wishes to whoever captures it.
Otter: An otter able to provide an object that brings you to Fillory (i.e. the button).
Rabbit: A messenger rabbit who announced her pregnancy to High King’s wife (s02e2).
The Great Cock: The White Lady’s brother. He can sense magical items across the worlds that would prove useful to whoever captures him.
Sir Effingham: Pig in a victorian attire, he bestows quest.
Napster: Able to see the future, this cat-like creature goes in dreams to influence leaders or anyone that have historical importance to Fillory. She can only be caught in dreams. (s04e08)
Lord Fresh: Half men, half frog (also called manphibian) he oversee all of Fillory fresh water and guardian of the birthright box of High King Margo (s04e02)
The Questing Beast/Winter’s Doe: A white doe that grants three wishes to whoever captures it.
Seeing Hare: A hare that can predict the future of whoever captures it.
Great Bird of Peace: A large, flightless, cassowary-like bird that can stop fights with its presence.
Unseen Monitor: A large lizard that can, if they wish, turn a person invisible for a year.
Utter Newt: N/A
Kind Wolf: N/A
Parallel Beetle: N/A
In The Magicians, the Unique Beasts were seven magical creatures in Fillory who each possessed a different ability. The Seeing Hare could predict the future, the Bird of Peace could stop any conflict, etc.